I am a Senior Environment Artist that has worked on titles ranging in scope from mobile to AAA.
Farming Simulator 2017
Simulation game with a focus on fidelity and detail.
*Creation of props and environments with an eye on realism and authenticity.
*Apply general fixes to existing assets or elevate them to match updated design specifications.
NBA Live 2016
AAA sports title released on past and current generation of consoles.
*Creation of props and environments with an eye on realism and authenticity.
*Tweak existing assets to match reference as closely as possible.
*Updating various materials to current industry standards (PBR).
Metalstorm: First Strike & Paradise Bay 9/2014 - 2/2015
Metalstorm First Strike - 3D Jet Fighter game for mobile iOS platforms.
*Concepted, modeled and textured in-game props.
Paradise Bay - 3D stylized city-building game for iOS platforms.
*Modeled environment props requiring a highly stylized art
Republique - Episode 2
3D 3rd Person Stealth Game for iOS platforms:
*Concepted, modeled and textured in-game props.
*Utilized and refined efficient texturing techniques.
*Acquired first-hand game development experience.