Farming Simulator 22: Foliage

As part of location of the american map, new foliage assets had to be developed. Among them were (but not limited to): trees, bushes, grasses, flowers, crops, weeds, mushrooms and debris such as rocks and branches.
To iterate quickly and expedite revisions, a pipeline in Houdini and Substance was developed that not only allowed quick editing of any element of the asset, but also dramatically increased the speed of the integration of future ones.